package per.sunmes.cl.g.i;

import com.badlogic.gdx.scenes.scene2d.Action;

public class CallAction extends Action {
	public Object obj;

	public CallAction() {
	}

	public CallAction(Object o) {
		obj = o;
	}

	@Override
	public boolean act(float delta) {
		call();
		return true;
	}

	public void call() {
	}

}
